In this episode Laurie and Wayne go over race and class. Laurie has chosen a Bard for a character and finds out all the things they can do, along with how her race will tie into her story.
In this episode Wayne goes over some dice basics with Laurie, who is a new player in our DnD world. We recorded this episode for those teaching others as well as for new players learning the game. Laurie pointed out that sometimes it's a little embarrassing not even knowing which dice to throw when playing. So we offer insight on they types of dice used, what they are rolled for, and how to keep track of which die does what.
Wayne and the Shady Lady Laurie start an ongoing series of the very basics of getting into DnD5e, starting with rolling up a character. If you are quarantined and looking to either play or teach friends and family how to play, then we will be your guide.
In this episode we go over the basics of how to role play and roll up some stats for Laurie's new character.
What does a game master do about lags in the campaign, or indecision of the characters? In this episode Joe goes over a few tips and tricks to motivate characters as well as direct players to advance in the adventure.
music by www.purple-planet.com
Illustration by Matt Sinor aka Dungeon Doodles
In this episode, Wayne and Joe talk about the Find Familiar spell in 5th edition and what it can do for a resourceful wizard.
Music: The Power and the Glory www.purple-planet.com
Image artist unknown
Resource: Thread: Celestial, Fey, and Fiend: A Guide to Familiar Keeping
In this episode we are doing an audio segment fro a blog written by our Dungeon Crate contributor Kevin Coffey all about dealing with cheaters at the table.
Have you had experiences with this? If so, let us know at email@example.com
It's that time of year and we are talking celebrations in your fantasy games. Joe is here with another "Joe on the Go" and he chats about how to incorporate celebrations and traditions into your campaign.
In this episode Joe and Wayne discuss the Charisma Stat. What exactly is charisma? How can you best use it in game? Charisma is more than just looks, it can dictate how you are perceived by NPCs, other characters, and how you influence people. What do you do with characters that have either very low, or very high charisma? Charisma is an integral part of a character and should be seen as more than just a "dump stat." Find out why in this episode.
In this episode adventure writer Kevin Coffey joins in the conversation to talk about character sheets. Fresh in the middle of his own Kickstarter which features a character booklet, Kevin is creating a fun way to keep track of your adventurers. We also talk about the evolution of the character sheet, pros, cons, and paper vs digital.
In this episode Wayne and Joe talk about the pros and cons of playable monster races in 5e. Referencing Volo's Guide and other resources, Joe tries to convince Wayne (who is pretty old school) that monster races can help in roleplaying, story inspiration, and fun!
Character Backgrounds! In this episode I am joined by my friend and Dungeon Master Joseph Darragh and we talk about the importance of a character backstory and how it can help both player and GM in roleplaying. We offer tips on story creation as well as a couple fun backstories you can use in your own campaign.
In this episode I chat with Miya Sohoza from Rare Elements Foundry. They have launched their Kickstarter campaign and are back in action producing some of the most amazing fantasy coins on the market. Original art, hefty weights, and some serious lore. Check out the links for more fantastic artwork and details on how you can support this creative team.
In this episode we have an interview with Dan Naylor, one of the organizers of SaltCon 2018. This is their 10-year anniversary and things are ramping up for a great weekend of games.
In this episode, I am joined by my son Alex who has always loved playing a dwarf. We talk about dwarves in previous editions, in film, and chat on names and personalities.
While at HawaiiCon, I was on a game designer's panel with this guy. Had no idea who he was at first. Then he ended up being my favorite guest at the con. I was very happy I had my old school books on hand. In this episode I chat up Allen and get some great stories of the early days of Dungeons and Dragons.
Allen Hammack has contributed to some 70 products as author, designer, editor, or developer. Hired by Gary Gygax in 1978, Allen was Manager of Designers during the “Golden Era” of TSR. He writes often on using myths and legends of the world in gaming: three books on the subject, the Viking Gods boardgame, and was co-editor of Dungeon Masters Guide and Deities & Demigods during the five years he served at TSR.
Allen’s most popular module is C2 Ghost Tower of Inverness, which was actually referenced in the second D&D movie. Allen also wrote I9 Day of Al-Akbar, and contributed to A1-A4 The Slave Lords and the games Top Secret and Boot Hill. Recently Diecast Games published his module Night of the Black Swords. Allen is currently teaming again with Merle Rasmussen on a new espionage RPG project
In this episode, Wayne and Joe talk about the Rogue class in 5e. Interesting builds, backstories, archetypes, and skills are all covered. They also discuss the changes in the Rogue class since Advanced Dungeons and Dragons and what some of the advantages and disadvantages are of the way the class is currently presented.
In this short episode I talk with GB, the organizer of HawaiiCon 2017. We will be attending this con and Dungeon Crate will be sponsoring the game room. Find out more about this deluxe convention and check out the site for more info.
Versatile, talented, and charismatic, Bards weave magic with music and storytelling. They are information gatherers and through their storytelling, pass on tales of legends and myth. In an adventuring party, they offer inspiration, a quick blade, and sometimes just the right amount of diplomacy.
In this episode, Josh and Wayne discuss the Bard class and talk about the various ways one can build and play a Bard character. They also discuss various Bards in literature as well as various tactics, personas, and instruments a Bard can take on.
In this episode Ted Adams from the Nerdarchy crew joins me and we chat about Fan 2 Sea, Charisma, 5th edition, and Dungeon Master styles. Check out the links below to find out more about their awesome YouTube channel and all the cool stuff they do for gaming.
We're back! In this episode my co-host DM Michael joins me and we talk about interactions between Dungeon Masters and players, the pros and cons of tabletop accessories, Dungeon Master styles, and exploring how to facilitate an in depth game that engages players and spurs creativity.
Dungeon Crate website
In this episode I welcome Scotty McFarland, AKA DM Scotty from the DM's Craft. Scotty has developed a massive following on youtube and facebook with his series of crafting videos dedicated to making amazing terrain, dungeon tiles, and more with commonly found materials. His efforts have inspired thousands as they follow his tutorials and delve into the fantasy crafting world. I was lucky enough to run into him at last year's GenCon and now am happy to offer up this great interview with a man that has also personally inspired me to have one of my most artistically prolific years.
His group page on facebook features thousands of followers dedicated to crafting. It's a group that is supportive, creative, and inspiring. His youtube channel and Patreon page have blown up and after years of creating and after hundreds of videos, DM Scotty is a bonafide internet celebrity in the crafting and gaming world.
In this episode I talk to Chris Haskins and Ralph Stickley from Nord Games. We chat about their company Nord Games and some of the products they will be launching in 2016. Both are avid players and developers and we talk about their Ultimate NPCs - Skullduggery project, kickstarter, and other game accessories we love.
We also talk about their involvement in our Dungeon Crate Subscription Box Service.
In this episode, I talk about a little thing called Dungeon Club. When folks can't commit to an ongoing campaign, how do you get to enjoy your favorite hobby? Dungeon Club is simply a hosted one-off game session with no campaign and pre-generated characters. I provide everything a player needs, add some ambiance, snacks, and some sweet tabletop accessories for a game day to remember.
The first segment I talk about a new adventure in business I'm taking. Dungeon Crate is a subscription box service for RPG and TT gamers. Dungeon Crate offers a box of gaming goodies every month and we're just in the beginning stages.
In this episode Wayne, Pfloyd, and Kevin get together via a Google Hangout On Air and talk about how to make treasure more valuable to players. Character finances, what to do with wealth, what DMs can do to get adventurers to spend cash, problems with coin exchange, transporting loot, encumbrance, large purchases as a group, small fees, lodging, weapon and armor upgrades, and more are discussed.
Check out the video of this conversation : HERE
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In this episode we hit the road on a 9 hour quest to Gen Con 2015 in Indianapolis. Wayne, Brad, Ken, and Chris, along with their two young lads Simon and Liam take on the biggest gaming convention in the US. It was glorious. We record as we go in the car, at the hotel, and on the convention floor. Listen in and follow along on our Gen Con adventure!